/*
*
==============================================================================
*  Name        : 
*  Part of     : Omen Game Engine
*  Description : 
*  Version     : 1.0
*
*  Copyright (c) 2013 Lauri Kortevaara.
* 
==============================================================================
*/

#pragma once

#include "OmenConfig.h"

namespace Omen
{
    class IRenderer;

    class OMEN_API IRenderable
    {
    public:
        virtual void render( const IRenderer* pRenderer) = 0;        /// <summary>Render this using given renderer</summary>
    protected:
    private:
    };
}